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Independence Day: Resurgence

As Lead FX Artist on Independence Day: Resurgence, I developed the destruction rigs for large-scale building and city-wide destruction, while also managing a team that utilized these tools across multiple sequences. My role required both technical development and artistic direction to ensure the FX captured the film’s high-impact, large-scale destruction.

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Hands-On FX:

- Building & City Destruction Rigs – Designed and implemented procedural destruction systems, ensuring:

- Realistic large-scale structural collapse, handling materials like concrete, steel, and glass.

- Dynamic debris generation to maintain a sense of scale and physics accuracy.

- Secondary destruction elements, including fire, dust, and explosion-driven interactions.

- Art Direction for Destruction FX – Managed shot composition and destruction layouts,

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FX Supervision & Leadership:

- Led the FX team, overseeing the execution of all major destruction, creature interactions, and large-scale simulations.

- Collaborated closely with directors, VFX supervisors, and department leads to ensure FX aligned with the film’s creative vision and technical requirements.

- Supervised a team of FX artists, providing technical guidance and workflow optimizations to enhance efficiency while maintaining creative control over the scope and visual impact of destruction sequences.

- Optimized FX workflows and shot execution.

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FX Lead, FX Artist:

Scanline VFX

20th Century Fox

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