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GODZILLA x KONG

As FX Lead, I led the FX team across all major destruction and creature-driven sequences, ensuring large-scale simulations that integrated seamlessly with the film’s dynamic action. Alongside my supervisory responsibilities, I contributed hands-on work to some of the film’s most complex effects.

Hands-On FX:

- Pyramid Destruction

- Massive Sinkhole: Designed and executed the terrain simulation, ensuring realistic crumbling, displacement, and scale accuracy.

- Godzilla’s Ice Emergence: Built the ice fracturing FX, integrating with character animation and environment interactions.

- Rio Destruction: Created the destruction rigs for large-scale interactions. Developed a modular proxy rig to scale with the wide range of structural build.

- Wartdog Blood Destruction

- Additional FX contributions included various destruction, smoke, dust, and fluid simulations across multiple sequences.

FX Supervision & Leadership:

- Led the FX team, overseeing the execution of all major destruction, creature interactions, and large-scale simulations.

- Collaborated closely with directors, VFX supervisors, and department leads to ensure FX aligned with the film’s creative vision and technical requirements.

- Managed bidding, workflow optimizations, and shot execution, balancing photoreal destruction with cinematic storytelling.

- Optimized FX workflows and shot execution.

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FX Lead, FX Artist:

Scanline VFX

Warner Brothers

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